Wednesday, January 30, 2019

Homework due: 1/30/19
Continue storyboard of kid finishing breakfast and walking outside of the house. Sees his friends as he walks out and missing the bus. The kid seems deflated and has to walk to school. He takes a shortcut and falls in a hole.(12-16 panels)

Storyboard reference:
http://www.jorgenslist.com/artist/alex-antoniou/

3D Production Pipeline:

Different types of shots:




Homework due 1/23/19: Storyboard of Citizen Kane. (16 panels) Pick your favorite 30 second sequence.

Wednesday, January 16, 2019

Homework due: 1/16/19

1. Finish storyboard started in class. Thumbnails is fine.

2. Create 16 storyboard panels from your favorite cartoon or movie.

Wednesday, January 9, 2019


Course Title: DIG1430 Storyboarding
Prof. Cesar Santalo
Lecture Days and Time: Wed  5:40 p.m – 8:10 p.m.
Class Location: Wolfson Campus/Magic Lab - Bldg. 8
Course Email: csantalo1@gmail.com
Course Website: http://dig143.blogspot.com  -  DIG1430

Program: Animation & Game Art
Term: Spring 2019 : 01/9/2019
Credits: 3 Credits
Pre/co-requisite: DIG1437 Narrative Storytelling


Office Hours
Tuesday  6:00 p.m – 7:00 p.m

Course Description
DIG1430 is for students majoring in Animation and Game Art, introduces the necessary tasks in the storytelling phase of an animation project. Students learn how to develop and design visual storyboards.

Course Competency

Competency 1: The student will demonstrate how to construct storyboards as a brief form of storytelling by:
a.      Creating digital images to represent various scenes.
b.      Sequencing scenes in an orderly manner to create a narrative.
c.       Creating a narrative with beginning, middle and end and including conflict.

Competency 2: The Student will demonstrate how to create illustrative sequences by:
a.      Translating gestures and emotions into still digital images.
b.      Creating logical sequences to portray a character’s emotional state.
c.       Create logical sequencing to portray continuity.

Competency 3: The student will demonstrate how to create the mechanics of storyboarding by:
a.      Adding character, object and background.
b.      Utilizing movement indicators to specify actions.

Competency 4: The student will demonstrate knowledge of camera angles and terminology conducive to storyboard and film making by:
a.      Portraying different camera angles.
b.      Indicating movement of camera throughout the sequences.
c.       Indicating camera cuts and scene transitions.

Competency 5: The student will demonstrate knowledge of storyboard narrative by:
a.      Pairing dialogue with digital images.
b.      Writing the actions of each board, complementing the digital images.
c.       Indicating placement of sound effects and original music.



Books & Materials

RECOMMENDED:
The Art of the Storyboard: A Filmmaker's Introduction
                     by John Hart
                     Series: Classroom in a Book
          Publisher: Focal Press; 2 edition (September 24, 2007)
          Language: English
                     ISBN-10: 0240809602
                     ISBN-13: 978-0240809601


REQUIRED:
Students should bring a portable USB hard drive or thumb drive (If you are on a Mac user, format to Fat32) for data storage. All files saved on the desktop of the lab computers will be deleted periodically without prior notice. So please have your own media storage devices ready to backup your files.

Attendance Policy: Weekly attendance and participation is mandatory. In the event of an absence, the student should communicate the reason for his/her absence to the professor in writing (note or email) and collaborate with other students to obtain discussion information, notes, or assignments. If a student is absent, he/she is still responsible for all material given through lectures, assignments, in the labs, etc. The student is still required to take any upcoming test or evaluation on the date given. Emergency situations should be documented by signed official certificates. More than 3 absences (excused or unexcused) may result in an instructor drop.
Tardy Policy: Students who arrive to class late disrupt both the professor and other students. We all deal with heavy traffic and emergencies. Please make sure that you plan for unexpected delays. Start early. You know that parking is limited and that you will have a problem finding a space to park. If you arrive late to class, enter the classroom silently, and do not bother other students by asking what we are doing.
NO FOOD OR DRINKS IN THE COMPUTER LAB

Cell Phones: Cell phones are very convenient and are part of modern life; however, there is a time and a place for everything. The classroom is not the time nor the place for cell phones. Make sure your phone is turned to silent during class. If you receive a call that is urgent, please leave the classroom, and do not interrupt the class. No texting in class.
Honor Code: Academic honesty should be a part of each student's personal integrity. Each student is expected to abide by the college's honor code which strictly prohibits cheating, plagiarism, and other forms of academic misconduct. Students who are caught exhibiting any form of academic misconduct will receive a F on the assignment/ test/ project and will be subject to review by the college administration.
Please acquaint yourself with the Miami Dade College's resources on academic honesty. 

Americans with Disabilities Act (ADA) Statement: Students who have a disability that might affect their performance in the class are encouraged to contact Access Services, in confidence, as soon as possible. The office will aid in appropriate accommodations for the student. This is in accordance with Section 504 of the Rehabilitation Act of 1973 and the American with Disabilities Act of 1990. Please inform me during the first week of classes if you need special accommodations due to a disability that might otherwise affect your performance in our class.
Students Rights and Responsibilities Handbook:
http://www.mdc.edu/policy/student_rights_and_responsibilities.pdf
Computer Issues:
Occasionally, problems do arise. Files can be accidentally erased, disks can be corrupted, networks can crash, and computers can crash.
Be prepared! Backup all files. Hard drives and USB thumb drives are cheap. Time is not.

Contacting the Instructor
You are welcome to give me feedback about the course, to ask a question about an assignment, to share an interesting article or resource, to report that you will be absent from a class/lab, to request additional time for an assignment (because of significant health, personal, or educational matter), or similar communication.

Breakdown of Letter Grades
This course is comprised of smaller technical assignments and larger projects. Assignments, workshops, and class participation are weighted at 50% MidTerm is weighted at 25%, and Final is weighted at 25%.  Assignment grades are generally graded as complete / incomplete / no submission. Your grade for individual projects will be an evaluation of creativity AND craftsmanship. Creativity is your individual and unique approach to the assignment. Craftsmanship is your level of mastery of the technical aspects of digital art, including presentation. Other factors that will affect your grade include participation in class discussions, ability to respond to criticism and relate to suggestions for improvement to your work. Active participation in class can raise your grade. Extra Credit is available upon request.

Project Grades:
A =  Superior – The grade A indicates that work surpasses expectations for the assignment, that critique participation is exceptional, often leading discussions with full interest in other students’ ideas and work.
B =  Above Average – The grade B indicates that work is extraordinary and goes beyond the minimal requirements of an assignment, that critique participation is exemplary and fully respectful of other students’ ideas.
C =  Average – The grade C indicates that work is completed as assigned, that participation in the critique is regular and fully respectful of other students’ ideas.
D = Below Average – The grade D indicates that work is completed, but is not completed as assigned, that participation in critique is sporadic or minimal.
F =  Failure – The grade F indicates that work is not completed as assigned and that there is minimal or no participation in the assignment critique.

Grading Scale 
                                                          
 90-100%      =    A               
 80-89%        =    B          
 70-79%        =    C             
 60-69%        =    D     
 Below 60%  =     F


Critiques:
A major component of the course is the ongoing development of an ability to comment upon work made by oneself and one’s peers. It is beneficial to receive such comments as they can accelerate ideas and act as motivation for future work. Your participation in critique is important. It will be considered as a component of your project grade and your final grade. Attendance of all class critiques is MANDATORY.  It is important for everyone to be present and to start on time in order to adequately critique everyone’s work. Your participation in critique is important. It will be considered as a component of your project grade and your final grade.

** Students are responsible for all assignments/information on the syllabus unless notified differently by the professor. This syllabus may be modified at the professor’s discretion.

________________________________________________________________________________
Week 1

   Intro and bios
   Go over syllabus
   Intro to Storyboard
        History of Storyboarding

Workshop:
Draw a basic scene quickly (1 frame illustrations)

Assignment:
research for some detailed storyboard to show the class.
________________________________________________________________________________
Week 2

Critique Session
        Getting familiar with storyboarding
        aspect ratio
        Basics of the “Shot”

Workshop:
Create a short scene without any words. atleast 6 panels not exceeding 20.
Assignment:
finalize the short scene.
________________________________________________________________________________
Week 3

Critique Session
   Visual storytelling
   creating/controlling/conveying the narrative
   Line of Action  

Workshop:
thumbnail storyboard sketches

Assignment:
Complete a thumbnail storyboard
________________________________________________________________________________
Week 4

Critique Session
   From Script to storyboard
        Typical pipeline of production
        concept sketches and previs (previsualization), to thumbnails, to storyboards, to animatic, and beyond
Workshop:
Watch a clip and then storyboard it.

Assignment:
finalize the storyboard from the clip we’ve seen.
________________________________________________________________________________
Week 5

Critique Session
        camera angles and shots
        Staging

Workshop:
ad-lib a story with the entire class

Assignment:
Storyboard the ad-lib
________________________________________________________________________________
Week 6

Critique Session
   continuity, cutting, close ups.

Workshop:
storyboard a script thats provided

Assignment:
rough storyboard
________________________________________________________________________________
Week 7

Critique Session
   composition
   controlling your viewers eyes

Workshop:
storyboard a script thats provided continue

Assignment:
finalize storyboard that was provided script, for midterm
________________________________________________________________________________
Week 8

Critique Session
   Animatics

Midterm assignment
Due

Workshop:
using your midterm assignment create an animatic

Assignment:
finalize your animatics
________________________________________________________________________________
Week 9

Critique Session
   Narrative Structure
        Character Development
         

Workshop:
Create a storyboard for a motion graphics TV show open

Assignment:
finalize storyboard for a motion graphics tv show.

________________________________________________________________________________
Week 10

Critique Session
   Conveying the mood: scene tone (comedic, dramatic, action-based, et cetera); visual idioms and tropes


Workshop:
Create a short story Man vs. ????
Assignment:
Storyboard the short story you created Man VS ???
________________________________________________________________________________
Week 11

Critique Session

Character wakes up…

Workshop:
Create a story about a character who wakes up then…
Try to be as detailed as possible
Assignment:
Complete the storyboard on the character who wakes up then…
________________________________________________________________________________
Week 12

              Critique Session

Start on storyboarding for your pitch

Workshop:
research, concepts and first draft.
Assignment:
Start writing out a script for your pitch
________________________________________________________________________________
Week 13
               
              Critique Session


Workshop:
rough thumbnails
Assignment:
storyboard for pitch
________________________________________________________________________________
Week 14

Critique Session
    

Workshop:
work on storyboard for pitch
Assignment:
finalize storyboard for pitch
________________________________________________________________________________
Week 15

Critique Session

Final Project is Due
________________________________________________________________________________
Week 16


Critique Session
   Review

Opportunity to catch up on any assignments thats missing or improving your existing grades