Monday, April 8, 2019

Homework due 4/10/19

Continue finishing up storyboard about Gangsters with video game. At least 27 frames.

Final Project-(35% of grade)

Create 60 second animation in AfterEffects with at least 27 frames with movement. I am giving the class the ability to choose the story and options listed below. We will work on this the rest of the semester.

Storyboards must include all of the following:

● Close-Up (CU): full face shot of actor(s) or up close shot of objects. 
● Extreme Close-Up (EXT CU): so close you see only actor’s eyes. 
● Establishing Shot (EST): shows the placement of the actor(s) for the audience. 
● Long Shot (LS): shows the actor(s) or objects in the distance (background). 
● Medium Shot (MS): shows the actor(s) or objects in the MGD.



Students can use drawings, photography and Garry's Mod to create frames.

1. Sci-Fi story-

2. Western story-

Cowboy in the western desert with horse(Filled with cactus). Takes a drink from his cantina and then wipes his face. Comes up to a hill and sees a town far away. (Next scene)Cowboy is in the middle of the road with his horse in the town. People are looking at him through the windows. Some of them look scared and close the window. He tips his hat as he sees locals. He sees a saloon and gets off his horse and ties him up. He walks into the saloon and everyone stops even the piano. He looks around and then everyone goes back to their business. He orders a drink at the bar and the bartender shows him the only drink they sell. He pours the cowboy a glass and he takes drink.He then sees one of the customers disrespecting another person in the saloon, and by the way a lot smaller. The cowboy sets his glass down and makes a noise and gets up. Walks over to the customer and says, "Is there a problem?" The customer says, "Mind your own business". The cowboy says, If you don't stop you are going to be in a world of trouble." The customer reaches for his gun and the cowboy starts shooting.

3. Horror story-

In the summer of 2013, I found myself driving home alone on highway 902 from a party. It was almost midnight, and needless to say it was pitch black. As was usual at night, I was on edge. I had the radio off, and could hear nothing but the muffle roar of tires on pavement and the dull hum of the engine. I stole a glance into the middle rear view mirror, and saw nothing but darkness through the back window.

I know that I looked backward and saw nothing. I’m sure of it. Just the seemingly endless blackness of the night. I remember it so clearly because not 10 seconds later a car passed me to the left. Headlights on. I had one of those sudden adrenaline rushes like when you think you see a person outside your bedroom window when it’s just a tree, or when you start awake at night with the feeling of falling. Ten seconds earlier, nothing had been behind me. Suddenly, a car. I drove the rest of the way home shivering and knowing something was off.

The next morning, I found two sets of scratches near the back of my van. One was on the left rear, one was on the right. The car was pretty old. They could have been there for months, but that was the first time that I distinctly remembered seeing them.

In hindsight, there are two possibilities for what happened that night. Possibility one. By some glitch in reality, or something paranormal, this other car had somehow appeared behind me within 10 seconds of me checking my mirror. Like some weird ghost crap or something. However, the second option is what makes my blood run cold whenever I consider it.

It didn’t even occur to me until months after the fact, but it makes me dread driving alone at night even more. Possibility two. The car was normal. It had approached me from the rear and passed me to my left. However, something large, and wide, and as black as the night had been clinging to the rear of my car, obscuring my view through the window and leaving deep scratches on the sides.

And I had inadvertently driven it home with me.

4. Your own story-


1. Homework due 1/16/19: Create 16 storyboard panels from your favorite cartoon or movie.

2. Homework due 1/23/19: Storyboard of Citizen Kane. (16 panels) Pick your favorite 30 second sequence.

3. Homework due: 1/30/19
Continue storyboard of kid finishing breakfast and walking outside of the house. Sees his friends as he walks out and missing the bus. The kid seems deflated and has to walk to school. He takes a shortcut and falls in a hole.(12-16 panels)

4. Homework due: 2/6/19
Storyboard 12-16 frames of what happens next in the story of the kid leaving the house. What happens after he or she falls in the hole?

5. Homework due: 2/27/19
Sleepy Joe Animation 18-30 storyboard cells.
Make sure it's funny and supports the Sleepy Joe Comedy Club Brand.

6. Homework due: 3/13/19
Student is walking down the street on a typical day listening to music with headphones. Could also be a Walkman(retro look). The student throws away some garbage and sees a vintage video game cartridge in the trash. The student passes it by and then walks back to see it and pick it up. The student looks at the cartridge with a lot of curiosity and intrique. The student walks back home with excitement and bewilderment. Gets home opens the door and goes directly to there room without saying hi to family. The family looks at each other with surprise.(What's gotten into him or her?) Student closes the door behind them and inserts game and turns on television. The students starts playing and is loving the game, immediately the mother is knocking on the door, "It's time for dinner". The student replies, "I'm in the middle of something".  The mom replies, "I know you are playing video games again". After several knocks the student finally finishes and heads to the dinner table. He sits down in a dark room waiting to be served. When he looks up no one is there. He then frantically looks up at the clock and realizes it is now 3 AM. The student lost track of time and missed dinner.

7. Homework due: 3/27/19
Create a commercial cross promoting Halo and Pizza Hut. Trying to capitalize on the hysteria created last week when Halo Studios revealed the game will now be also available on Windows Platform. At least 27 boards. You can use google or istock for storyboard and/or drawings.

8. Homework due:
Storyboard intro for Mafia Interactive Game

Story:
Young person 18-29 gets involved in a poker game with older mafiosos. The scene is in an old and dark neighborhood, could be Queens, Chicago or Brooklyn. As the camera does closeups on the characters our younger player bets it all. One of the gangsters after loosing several times has no money left and takes out a vintage video game reminiscent of an old Atari Gamer from the 80's. The game is a one of a kind that has never been opened. The other gangsters look at him with a strange eye. He lays it on the table then presents his hands. The camera is an extreme close up of the mafiosos eyes. Then our character presents his hand and wins. The mafiosos are angry and surprised. One of the characters hts the tables and some of the chips going flying in air. Quickly our character grabs his winnings and says, "It's been a real pleasure", and runs out of the back of restaurant at 2 AM. The mafiosos still in shock grab their guns and peek out of the door to see the back of our character's motorcycle. They are not pleased! A closeup of our character smiling and looking back at the gangsters. Our character then hits the gas on the motorcycle and runs of into the night. Character is seen on the Brooklyn Bridge then in several dark neighborhoods. He approaches Little Korea and skids his motorcycle to the front of the establishment. He runs through the door of the Korean Market and in the back knocks on the door with great energy. The customers look at him with surprise. Someone looks through the peephole and lets him in. When he goes inside it is a table full of Korean gangsters. The main gangster raises his head from the from the table(closeup) and shows a sinister laugh. He says, "You did good kid, real good". Turns out the kid owed him some money and delivered. 

27 frames.
Keep look consistent throughout each frame.


x

Sunday, March 31, 2019

Homework due: 4/3/19

Homework due:
Storyboard intro for Mafia Interactive Game

Story:
Young person 18-29 gets involved in a poker game with older mafiosos. The scene is in an old and dark neighborhood, could be Queens, Chicago or Brooklyn. As the camera does closeups on the characters our younger player bets it all. One of the gangsters after loosing several times has no money left and takes out a vintage video game reminiscent of an old Atari Gamer from the 80's. The game is a one of a kind that has never been opened. The other gangsters look at him with a strange eye. He lays it on the table then presents his hands. The camera is an extreme close up of the mafiosos eyes. Then our character presents his hand and wins. The mafiosos are angry and surprised. One of the characters hts the tables and some of the chips going flying in air. Quickly our character grabs his winnings and says, "It's been a real pleasure", and runs out of the back of restaurant at 2 AM. The mafiosos still in shock grab their guns and peek out of the door to see the back of our character's motorcycle. They are not pleased! A closeup of our character smiling and looking back at the gangsters. Our character then hits the gas on the motorcycle and runs of into the night. Character is seen on the Brooklyn Bridge then in several dark neighborhoods. He approaches Little Korea and skids his motorcycle to the front of the establishment. He runs through the door of the Korean Market and in the back knocks on the door with great energy. The customers look at him with surprise. Someone looks through the peephole and lets him in. When he goes inside it is a table full of Korean gangsters. The main gangster raises his head from the from the table(closeup) and shows a sinister laugh. He says, "You did good kid, real good". Turns out the kid owed him some money and delivered. 

27 frames.
Keep look consistent throughout each frame.

Monday, March 25, 2019

Homework due 3/27/19

Homework due 3/27 is to finish previous assignment of Halo and Pizza Hut.

Also, watch "Love Death and Robots" on Netflix. Look at the shots critically and look out for changing camera angles to help tell story and make it more engaging.

Get caught up with homework assignments!

Bringing Pizza to class on Wednesday.

1. Homework due 1/16/19: Create 16 storyboard panels from your favorite cartoon or movie.

2. Homework due 1/23/19: Storyboard of Citizen Kane. (16 panels) Pick your favorite 30 second sequence.

3. Homework due: 1/30/19
Continue storyboard of kid finishing breakfast and walking outside of the house. Sees his friends as he walks out and missing the bus. The kid seems deflated and has to walk to school. He takes a shortcut and falls in a hole.(12-16 panels)

4. Homework due: 2/6/19
Storyboard 12-16 frames of what happens next in the story of the kid leaving the house. What happens after he or she falls in the hole?

5. Homework due: 2/27/19
Sleepy Joe Animation 18-30 storyboard cells.
Make sure it's funny and supports the Sleepy Joe Comedy Club Brand.

6. Homework due: 3/13/19
Student is walking down the street on a typical day listening to music with headphones. Could also be a Walkman(retro look). The student throws away some garbage and sees a vintage video game cartridge in the trash. The student passes it by and then walks back to see it and pick it up. The student looks at the cartridge with a lot of curiosity and intrique. The student walks back home with excitement and bewilderment. Gets home opens the door and goes directly to there room without saying hi to family. The family looks at each other with surprise.(What's gotten into him or her?) Student closes the door behind them and inserts game and turns on television. The students starts playing and is loving the game, immediately the mother is knocking on the door, "It's time for dinner". The student replies, "I'm in the middle of something".  The mom replies, "I know you are playing video games again". After several knocks the student finally finishes and heads to the dinner table. He sits down in a dark room waiting to be served. When he looks up no one is there. He then frantically looks up at the clock and realizes it is now 3 AM. The student lost track of time and missed dinner.

7. Homework due: 3/27/19
Create a commercial cross promoting Halo and Pizza Hut. Trying to capitalize on the hysteria created last week when Halo Studios revealed the game will now be also available on Windows Platform. At least 27 boards. You can use google or istock for storyboard and/or drawings.

Logo creation is recommended but not mandatory.

Friday, March 15, 2019

Homework

Create a commercial cross promoting Halo and Pizza Hut. Trying to capitalize on the hysteria created last week when Halo Studios revealed the game will now be also available on Windows Platform. At least 27 boards. You can use google or istock for storyboard and/or drawings.

Article:

https://kotaku.com/the-master-chief-collection-is-coming-to-pc-adds-halo-1833244157

Friday, March 8, 2019

Homework due: 3/13/19

Homework due: 3/13/19

Create a storyboard using your own photography with a minimum of 27 frames.

Story:
Student is walking down the street on a typical day listening to music with headphones. Could also be a Walkman(retro look). The student throws away some garbage and sees a vintage video game cartridge in the trash. The student passes it by and then walks back to see it and pick it up. The student looks at the cartridge with a lot of curiosity and intrique. The student walks back home with excitement and bewilderment. Gets home opens the door and goes directly to there room without saying hi to family. The family looks at each other with surprise.(What's gotten into him or her?) Student closes the door behind them and inserts game and turns on television. The students starts playing and is loving the game, immediately the mother is knocking on the door, "It's time for dinner". The student replies, "I'm in the middle of something".  The mom replies, "I know you are playing video games again". After several knocks the student finally finishes and heads to the dinner table. He sits down in a dark room waiting to be served. When he looks up no one is there. He then frantically looks up at the clock and realizes it is now 3 AM. The student lost track of time and missed dinner.

Try to use your imagination and make the story your own.

Storyboard reference for students.

Wednesday, March 6, 2019

March 6, 2019.

Storyboard reference for students.




Thanks,
Cesar

Class today:

Golden ratio, divided canvas into thirds.

https://www.youtube.com/watch?v=9CiS3SU4lk0

https://www.youtube.com/watch?v=IQcrYJnfEUA

https://www.youtube.com/watch?v=fM64ycm7tz4

https://www.youtube.com/watch?v=pTx6va0sBHc

https://www.youtube.com/watch?v=pTx6va0sBHc

Thursday, February 28, 2019

Homework Due: 2/6/19

Homework due: 2/6/19

Minimum of 18 frames.
Students arrives at MDCC in his or her car. Once the student arrives they realize they are hungry. They hear their stomach growling. They think, do I have time to grab a bite at Mcd's? They realize the only way they can make it to class on time is by running to Mcd's. Once they arrive there is a huge line. Frustration sets in. They look at their watch or I Phone. Finally they get their food and hurry to class. They run up and down the street bumping into strangers and knocking over barrage cans. They still have time to wave to friend along the way. They run up the stairs/escalor and run into class. The professor looks with judgement at the student. Then suddenly, the student gives the professor a coffee and he smiles. The students then realizes they are full and are now are a bit sleepy.

Use only photos. You can trace them if you like.

Tuesday, February 26, 2019

Homework due: 2/26/19

Hi class,
Homework due tomorrow 2/27/19 is one sample of one point and two point perspective drawings. Try to make the city a sample of the town where Sleepy Joe lives.

Please have your Sleepy Joe stories completed and as complete as possible.

Storyboard reference for students.




Thanks,
Cesar

Class today:

Golden ratio, divided canvas into thirds.

Coloring line art.
Tips and tricks.
Layers and Overlays in Photoshop.
Creating Depth using color and tone.

Samples you can use:



Homework and assignments up to now:

1. Homework due 1/16/19: Create 16 storyboard panels from your favorite cartoon or movie.

2. Homework due 1/23/19: Storyboard of Citizen Kane. (16 panels) Pick your favorite 30 second sequence.

3. Homework due: 1/30/19
Continue storyboard of kid finishing breakfast and walking outside of the house. Sees his friends as he walks out and missing the bus. The kid seems deflated and has to walk to school. He takes a shortcut and falls in a hole.(12-16 panels)

4. Homework due: 2/6/19
Storyboard 12-16 frames of what happens next in the story of the kid leaving the house. What happens after he or she falls in the hole?

5. Homework due: 2/27/19
Sleepy Joe Animation 18-30 storyboard cells.
Make sure it's funny and supports the Sleepy Joe Comedy Club Brand.

Logo creation is recommended but not mandatory.

Monday, February 11, 2019

Yes, I will be in class on the Wednesday the 12 th of February.

Yes, I will be in class on the Wednesday the 12 th of February.

Homework;

Sleepy Joe Animation 18-30 storyboard cells.
Make sure it's funny and supports the Sleepy Joe Comedy Club Brand.
Logo creation is recommended but not mandatory.


Wednesday, February 6, 2019

Homework due: 2/6/19

Homework due: 2/6/19
Storyboard 12-16 frames of what happens next in the story of the kid leaving the house. What happens after he or she falls in the hole?


Reference for assignment starting in class:
Create story lasting 15-20 seconds of Sleepy Joe Comedy Club.
Animation will be featured inside of Comedy Club and on social media.
Storyboard 18-27 frames.

https://www.youtube.com/watch?v=9otyiq7NEWk


Reference for Sleepy Joe.

Wednesday, January 30, 2019

Homework due: 1/30/19
Continue storyboard of kid finishing breakfast and walking outside of the house. Sees his friends as he walks out and missing the bus. The kid seems deflated and has to walk to school. He takes a shortcut and falls in a hole.(12-16 panels)

Storyboard reference:
http://www.jorgenslist.com/artist/alex-antoniou/

3D Production Pipeline:

Different types of shots:




Homework due 1/23/19: Storyboard of Citizen Kane. (16 panels) Pick your favorite 30 second sequence.

Wednesday, January 16, 2019

Homework due: 1/16/19

1. Finish storyboard started in class. Thumbnails is fine.

2. Create 16 storyboard panels from your favorite cartoon or movie.

Wednesday, January 9, 2019


Course Title: DIG1430 Storyboarding
Prof. Cesar Santalo
Lecture Days and Time: Wed  5:40 p.m – 8:10 p.m.
Class Location: Wolfson Campus/Magic Lab - Bldg. 8
Course Email: csantalo1@gmail.com
Course Website: http://dig143.blogspot.com  -  DIG1430

Program: Animation & Game Art
Term: Spring 2019 : 01/9/2019
Credits: 3 Credits
Pre/co-requisite: DIG1437 Narrative Storytelling


Office Hours
Tuesday  6:00 p.m – 7:00 p.m

Course Description
DIG1430 is for students majoring in Animation and Game Art, introduces the necessary tasks in the storytelling phase of an animation project. Students learn how to develop and design visual storyboards.

Course Competency

Competency 1: The student will demonstrate how to construct storyboards as a brief form of storytelling by:
a.      Creating digital images to represent various scenes.
b.      Sequencing scenes in an orderly manner to create a narrative.
c.       Creating a narrative with beginning, middle and end and including conflict.

Competency 2: The Student will demonstrate how to create illustrative sequences by:
a.      Translating gestures and emotions into still digital images.
b.      Creating logical sequences to portray a character’s emotional state.
c.       Create logical sequencing to portray continuity.

Competency 3: The student will demonstrate how to create the mechanics of storyboarding by:
a.      Adding character, object and background.
b.      Utilizing movement indicators to specify actions.

Competency 4: The student will demonstrate knowledge of camera angles and terminology conducive to storyboard and film making by:
a.      Portraying different camera angles.
b.      Indicating movement of camera throughout the sequences.
c.       Indicating camera cuts and scene transitions.

Competency 5: The student will demonstrate knowledge of storyboard narrative by:
a.      Pairing dialogue with digital images.
b.      Writing the actions of each board, complementing the digital images.
c.       Indicating placement of sound effects and original music.



Books & Materials

RECOMMENDED:
The Art of the Storyboard: A Filmmaker's Introduction
                     by John Hart
                     Series: Classroom in a Book
          Publisher: Focal Press; 2 edition (September 24, 2007)
          Language: English
                     ISBN-10: 0240809602
                     ISBN-13: 978-0240809601


REQUIRED:
Students should bring a portable USB hard drive or thumb drive (If you are on a Mac user, format to Fat32) for data storage. All files saved on the desktop of the lab computers will be deleted periodically without prior notice. So please have your own media storage devices ready to backup your files.

Attendance Policy: Weekly attendance and participation is mandatory. In the event of an absence, the student should communicate the reason for his/her absence to the professor in writing (note or email) and collaborate with other students to obtain discussion information, notes, or assignments. If a student is absent, he/she is still responsible for all material given through lectures, assignments, in the labs, etc. The student is still required to take any upcoming test or evaluation on the date given. Emergency situations should be documented by signed official certificates. More than 3 absences (excused or unexcused) may result in an instructor drop.
Tardy Policy: Students who arrive to class late disrupt both the professor and other students. We all deal with heavy traffic and emergencies. Please make sure that you plan for unexpected delays. Start early. You know that parking is limited and that you will have a problem finding a space to park. If you arrive late to class, enter the classroom silently, and do not bother other students by asking what we are doing.
NO FOOD OR DRINKS IN THE COMPUTER LAB

Cell Phones: Cell phones are very convenient and are part of modern life; however, there is a time and a place for everything. The classroom is not the time nor the place for cell phones. Make sure your phone is turned to silent during class. If you receive a call that is urgent, please leave the classroom, and do not interrupt the class. No texting in class.
Honor Code: Academic honesty should be a part of each student's personal integrity. Each student is expected to abide by the college's honor code which strictly prohibits cheating, plagiarism, and other forms of academic misconduct. Students who are caught exhibiting any form of academic misconduct will receive a F on the assignment/ test/ project and will be subject to review by the college administration.
Please acquaint yourself with the Miami Dade College's resources on academic honesty. 

Americans with Disabilities Act (ADA) Statement: Students who have a disability that might affect their performance in the class are encouraged to contact Access Services, in confidence, as soon as possible. The office will aid in appropriate accommodations for the student. This is in accordance with Section 504 of the Rehabilitation Act of 1973 and the American with Disabilities Act of 1990. Please inform me during the first week of classes if you need special accommodations due to a disability that might otherwise affect your performance in our class.
Students Rights and Responsibilities Handbook:
http://www.mdc.edu/policy/student_rights_and_responsibilities.pdf
Computer Issues:
Occasionally, problems do arise. Files can be accidentally erased, disks can be corrupted, networks can crash, and computers can crash.
Be prepared! Backup all files. Hard drives and USB thumb drives are cheap. Time is not.

Contacting the Instructor
You are welcome to give me feedback about the course, to ask a question about an assignment, to share an interesting article or resource, to report that you will be absent from a class/lab, to request additional time for an assignment (because of significant health, personal, or educational matter), or similar communication.

Breakdown of Letter Grades
This course is comprised of smaller technical assignments and larger projects. Assignments, workshops, and class participation are weighted at 50% MidTerm is weighted at 25%, and Final is weighted at 25%.  Assignment grades are generally graded as complete / incomplete / no submission. Your grade for individual projects will be an evaluation of creativity AND craftsmanship. Creativity is your individual and unique approach to the assignment. Craftsmanship is your level of mastery of the technical aspects of digital art, including presentation. Other factors that will affect your grade include participation in class discussions, ability to respond to criticism and relate to suggestions for improvement to your work. Active participation in class can raise your grade. Extra Credit is available upon request.

Project Grades:
A =  Superior – The grade A indicates that work surpasses expectations for the assignment, that critique participation is exceptional, often leading discussions with full interest in other students’ ideas and work.
B =  Above Average – The grade B indicates that work is extraordinary and goes beyond the minimal requirements of an assignment, that critique participation is exemplary and fully respectful of other students’ ideas.
C =  Average – The grade C indicates that work is completed as assigned, that participation in the critique is regular and fully respectful of other students’ ideas.
D = Below Average – The grade D indicates that work is completed, but is not completed as assigned, that participation in critique is sporadic or minimal.
F =  Failure – The grade F indicates that work is not completed as assigned and that there is minimal or no participation in the assignment critique.

Grading Scale 
                                                          
 90-100%      =    A               
 80-89%        =    B          
 70-79%        =    C             
 60-69%        =    D     
 Below 60%  =     F


Critiques:
A major component of the course is the ongoing development of an ability to comment upon work made by oneself and one’s peers. It is beneficial to receive such comments as they can accelerate ideas and act as motivation for future work. Your participation in critique is important. It will be considered as a component of your project grade and your final grade. Attendance of all class critiques is MANDATORY.  It is important for everyone to be present and to start on time in order to adequately critique everyone’s work. Your participation in critique is important. It will be considered as a component of your project grade and your final grade.

** Students are responsible for all assignments/information on the syllabus unless notified differently by the professor. This syllabus may be modified at the professor’s discretion.

________________________________________________________________________________
Week 1

   Intro and bios
   Go over syllabus
   Intro to Storyboard
        History of Storyboarding

Workshop:
Draw a basic scene quickly (1 frame illustrations)

Assignment:
research for some detailed storyboard to show the class.
________________________________________________________________________________
Week 2

Critique Session
        Getting familiar with storyboarding
        aspect ratio
        Basics of the “Shot”

Workshop:
Create a short scene without any words. atleast 6 panels not exceeding 20.
Assignment:
finalize the short scene.
________________________________________________________________________________
Week 3

Critique Session
   Visual storytelling
   creating/controlling/conveying the narrative
   Line of Action  

Workshop:
thumbnail storyboard sketches

Assignment:
Complete a thumbnail storyboard
________________________________________________________________________________
Week 4

Critique Session
   From Script to storyboard
        Typical pipeline of production
        concept sketches and previs (previsualization), to thumbnails, to storyboards, to animatic, and beyond
Workshop:
Watch a clip and then storyboard it.

Assignment:
finalize the storyboard from the clip we’ve seen.
________________________________________________________________________________
Week 5

Critique Session
        camera angles and shots
        Staging

Workshop:
ad-lib a story with the entire class

Assignment:
Storyboard the ad-lib
________________________________________________________________________________
Week 6

Critique Session
   continuity, cutting, close ups.

Workshop:
storyboard a script thats provided

Assignment:
rough storyboard
________________________________________________________________________________
Week 7

Critique Session
   composition
   controlling your viewers eyes

Workshop:
storyboard a script thats provided continue

Assignment:
finalize storyboard that was provided script, for midterm
________________________________________________________________________________
Week 8

Critique Session
   Animatics

Midterm assignment
Due

Workshop:
using your midterm assignment create an animatic

Assignment:
finalize your animatics
________________________________________________________________________________
Week 9

Critique Session
   Narrative Structure
        Character Development
         

Workshop:
Create a storyboard for a motion graphics TV show open

Assignment:
finalize storyboard for a motion graphics tv show.

________________________________________________________________________________
Week 10

Critique Session
   Conveying the mood: scene tone (comedic, dramatic, action-based, et cetera); visual idioms and tropes


Workshop:
Create a short story Man vs. ????
Assignment:
Storyboard the short story you created Man VS ???
________________________________________________________________________________
Week 11

Critique Session

Character wakes up…

Workshop:
Create a story about a character who wakes up then…
Try to be as detailed as possible
Assignment:
Complete the storyboard on the character who wakes up then…
________________________________________________________________________________
Week 12

              Critique Session

Start on storyboarding for your pitch

Workshop:
research, concepts and first draft.
Assignment:
Start writing out a script for your pitch
________________________________________________________________________________
Week 13
               
              Critique Session


Workshop:
rough thumbnails
Assignment:
storyboard for pitch
________________________________________________________________________________
Week 14

Critique Session
    

Workshop:
work on storyboard for pitch
Assignment:
finalize storyboard for pitch
________________________________________________________________________________
Week 15

Critique Session

Final Project is Due
________________________________________________________________________________
Week 16


Critique Session
   Review

Opportunity to catch up on any assignments thats missing or improving your existing grades